PERSONAL PROJECT
MY METAHUMAN

This was a personal project to test out the workflow with creating a Metahuman. This relied on a mix of facial scanning, UE 5’s updated metahuman plugin, and some custom hair builds from C4D. I then prerecorded animation sets to test out the overall responsiveness of the rig.
Agency: None

ROLES
3D Design
Hair
Animation

SOFTWARE
Unreal Engine 5
Metahumans
Cinema 4D
After Effects
Red Giant Universe